Table of Contents

Stalker

Stalker
Job Type: 2-2 Transcendent
Changes From: rogue
Changes At: juno
Number of Skills: 4
Total Skill Points: 16
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+9 +11 +4 +3 +12 +6

Overview

The love of pursuit and the thrill of the chase is personified in the elusive Stalker… Those targeted by a Stalker had best give up all hope of escape. Those that wish to capture a Stalker should simply accept defeat. Undetectable and uncapturable, Stalkers specialize in spying, harassing, chasing and shaking off enemies.

Description

They were originally trained to spy upon the Assassins for the rogue guild but refusing, they now roam alone through the lands.

A Stalker is the Transcendent variant of Rogues. Most melee classes try to avoid them like the plague in fear of getting fully divested and then clobbered by one of their many copied skills during woe. Stalkers are geared more towards pvp and woe, however most builds can do PvM just as well.

Their main forte is the now improved intimidating capability. They can opt to keep any skill gained via intimidate by simply casting preserve. Most prefer to intimidate bowling_bash, it works well with most of their builds. One of their other favored skills is Storm Gust being cast at its lowest level, which -usually executed after strip_armor or full_strip- will render most targets immobile in pvp environment.

Their stealth capability also has been improved thanks to the skill chase_walk, complementing tunnel_drive well. Although being prone to AoE skills, it makes the caster impervious to detection skills like sight while also being able to move relatively faster than during stalk. This makes Stalkers one of the two most preferred classes (the other being the assassin_cross) for guild leaders, by utilizing emergency_call behind enemy lines after successfully avoiding detection. Slap on a Guard of the Deaf that will render them immune to magic, and they are nearly unstoppable in their tracks.

Changes

The following skills for this class have been altered. See the corresponding page to find which servers are affected:

Job Change Guide

Stalker classchange 0.gif To become a Stalker, you must find a book called 'the Book of Ymir' in 'Sage Castle', juno. The book will lead you to Valhalla so you can change your job through the Stalker job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.

1. Sage Castle is located at 11 o'clock direction (yuno 88, 320) in juno. 2. 'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88, 164).
Stalker classchange 4.gif
3. The Book of Ymir (yuno_in02 94, 206) will teleport you to Valhalla. 4. Find and talk to a job NPC suited to your 2nd class.

Skills

For more information about Rogue skills, click here.

Skill Description Levels Type
Reject Sword.png reject_sword Parry up to 3 attacks, reflecting some of the received damage back to the enemy. 5 Active
Full Strip.png full_strip Simultaneously remove an enemy's Helm, Armor, Weapon and Shield by chance. 5 Active
preserve Prevents a stalker from learning a new skill from plagiarism for 10 min. 1 Active
Chase Walk.png chase_walk Hides the stalker and makes the stalker immune to any detecting skills. 5 Active
rogue · Stalker
Transcendent
Skills
chase_walk · full_strip · preserve · reject_sword
3rd Class Skills Masquerade - Ignorance ·
classes of Ragnarok Online
Novice Class novice · super_novice
First Class acolyte · archer · Magician · merchant · swordman · thief
Second Class priest · monk · hunter · bard · dancer · wizard · sage · blacksmith · alchemist · knight · crusader · assassin · rogue
Transcendant Second Class high_priest · champion · sniper · minstrel · gypsy · high_wizard · professor · whitesmith · creator · lord_knight · paladin · assassin_cross · Stalker