var LUCKY = 1;
LUCKY += LUK * 0.1;
LUCKY += LUCKY_MOD;
LUCKY_MODÂ : Sum of modifiers
LUCKY is assumed to be accurate to one decimal. (verify?)
Every 2 Perfect Dodge over 50 will increase the hit rate of skills by 1%. This hit rate is a total addition. (e.g. a player with 100 PD and 800 flee gets hit by a player with 600 hit, normally the attacker would miss 100% of their normal hits and 100% of their skills. In this new case, the attack would miss 100% of their normal hits and hit 25% of their skills.)