Table of Contents

Izlude Arena

**Overview**

The Izlude Arena is a time attack battle located in the 12 o'clock direction in izlude.

There are six different courses in the Arena that players may select from, divided between three modes:

In all modes, players are given an objective when they enter a room which they must accomplish in order to continue to the next room. Sometimes all monsters must be defeated to advance; sometimes only a few. Still other times the player only needs to run to the exit on the other side of the room.

Experience is not awarded for successfully defeating monsters in the Arena and most Arena monsters do not drop items either. Note, however, that experience is not lost if one dies in the Arena.

**Arena Points**

Arena points are prizes awarded for participating in the Arena. 20 points are awarded upon the successful completion of a course. 1 point is awarded as a participation prize if the player fails for any reason. al_de_baran_turbo_track Points may also be converted into Arena Points. Points may be exchanged for various consumable items or base EXP.

To be transported to the exchange room, talk to the Teleporter (Located at 106, 93). This is also who you need to speak to if you wish to convert Turbo Track Points to Arena Points.

The following are what Arena Points may be used for:

For 40 Arena Points a player can receive some Base EXP

The player may also use 10 Arena Points to summon an NPC version of a number of different MVP bosses and other noteworthy game characters which will use a series of emoticons which you may take screenshots of.

**Individual Mode: Levels 50-69**

Time limit: 5 minutes

Objective: Kill all Smokies Monsters: 10 Drops, 10 Poisonous Toad, 5 Smokie, 4 Hydra

Objective: Proceed to the Next Room Monsters: 5 Mummy, 3 Ghoul, 3 Familiar

Objective: Kill all Karakasa Monsters: 5 Karakasa, 5 Marse, 3 Hydra

Objective: Kill all Kobolds Monsters: 2 Kobold (Mace), 1 Kobold (Axe), 9 Familiar, 5 Flora

Objective: Kill all monsters that were in the room at the beginning Monsters (Beginning): 3 Hydra, 2 Orc Lady, 1 Golem Monsters (Spawned): ? Zerom, ? Desert Wolf Special Note: When monsters die on this map, new monsters are spawned to replace them.

Objective: Kill all Drops Monsters: 5 Drops, 3 Smokie, 2 Golem, 2 Sandman, 2 Scorpion, 2 Skeleton Worker

Objective: Kill the Red Plant Monsters: 20 Hydras, 2 Punk, 1 Red Plant

Objective: Proceed to the Last Room Monsters: None

**Individual Mode: Levels 60-79**

Time limit: 6 minutes

Objective: Kill 5 Goblins Monsters: 4 Goblin (Axe), 2 Goblin (Knife), 2 Goblin (Flail), 2 Goblin Archer, 1 Rotar Zairo

Objective: Proceed to the next room Monsters: 5 Orc Zombie, 5 Ghoul, 4 Zerom, 5 Matyr, 8 Drainliar, 3 Requiem

Objective: Kill all Mantises Monsters: 4 Mantises, 4 Obeaune, 6 Hydra

Objective: Kill all Non-aggressive Monsters (i.e. the Golem and the Marse) Monsters: 1 Golem, 1 Marse, 2 Dokebi, 2 Sasquatch, 2 Baby Leopard, 1 Chepet

Objective: Kill all monsters except the Kapha and the Hydras Monsters: 1 Drainliar, 1 Myst, 1 Raggler, 2 Orc Skeleton, 11 Hydra, 1 Kapha

Objective: Kill all Miyabi Dolls Monsters: 2 Miyabi Doll, 26 Greatest General Special Note: When the Miyabi Dolls are killed, new monsters will spawn to replace them. Known replacement spawns include Cruiser and Sidewinder.

Objective: Kill all monsters Monsters: 2 Jakk, 1 Isis, 1 Myst

Objective: Proceed to the next room Monsters: None

**Individual Mode: Levels 70-89**

Time limit: 7 minutes

Objective: Kill all Kobolds Monsters: 1 Kobold(Hammer), 2 Kobold(Axe), 2 Kobold(Mace)

Objective: Kill all Horongs and Escape Monsters: 2 Horong, 3 Archer Skeleton, 4 Mummy, 5 Ghoul

Objective: Kill all monsters except Enchanted Peach Tree Monsters: 2 Enchanted Peach Tree, 1 Bloody Butterfly, 2 Parasite

Objective: Kill all Stem Worms, while avoiding Bathories Monsters: 3 Stem Worm, 2 Bathory

Objective: Kill all Argiope Monsters: 5 Argiope Special Note: When the Argiope die new monsters spawn to replace them. Known replacements include Rideword, Mantis, and Familiar

Objective: Kill all Hammer Goblins Monsters: 3 Goblin (Hammer), ? Goblins

Objective: Kill the Alice in the center of the room Monsters: 1 Alice, 4 Nightmare, 8 Familiar, 1 Raydric

Objective: Proceed to the next room Monsters: None

**Individual Mode: Levels 80-99**

Time limit: 8 minutes

Objective: Kill All Nightmare Monsters: 4 Nightmare, 4 Hunterfly

Objective: Kill All Monsters. Monsters: 3 Marionette, 6 Zombie, 1 Deviruchi, 4 Skeleton Prisoner, 1 Raydric Archer

Objective: Kill All Assaulters Monsters: 2 Assaulters, 2 Clock Tower Manager, 4 Marionette, 1 Sidewinder

Objective: Kill All Ninetails Monsters: 4 Ninetails, 4 Archer Skeleton, 1 Pasana, 1 Minorous, 1 Lava Golem

Objective: Kill All Earth Petites Monsters: 4 Earth Petite, 2 Sky Petite

Objective: Kill all monsters. Monsters: 2 Alice, 2 Deviruchi, 2 Baphomet Jr.

Objective: Kill all Fur Seals while avoiding Merman Monsters: 3 Fur Seal, 3 Merman

Objective: Move to the next room Monsters: None

**Party Mode: 5 Person Parties**

Time limit: 10 minutes
No level requirement
Objective is always to kill all monsters
The room order in party mode is not totally fixed. There are 11 rooms. The first room, where you appear, and the last one are empty. Clearing a certain room will activate a certain portal. Unless specified, the number of monsters is random.

Monsters: 8 Deviruchi, 2 Wanderer, 6 Merman, 4 Penomena and 1 Wind Ghost

Monsters: Zherlthsh, Alarm, Ancient Worm, Penomena, Clock Tower Manager, and Clock

Monsters: Assaulter, Rideword, Arclouse, Penomena, Wraith

Monsters: Penomena, Sting

Monsters: Tengu, Wicked Nymph, Evil Cloud Hermit

This room has two path : a narrow one and a broad path. The monster you fight change according to the path you pick. Monsters: Mysteltainn and Executioner or Chimera and Greatest General

Monsters: Raydric Archer, Zombie Prisoner, Ancient Mummy, Nightmare Terror, Chimera and Bloody Knight

Monsters: 2 Lava Golem, Anolian, 5 Elder, 2 Explosion

**Personal Force Mode:Acolytes**

This area is located in the 1 o'clock direction of the Arena (Located at 111, 101). Since this mode is specifically for Acolytes and Priests, most of the monsters in it are either easy to defeat with simple melee attacks or are of the undead type. Players can overcome the undead monsters with heal, turn_undead, holy_light and magnus_exorcismus. Using pneuma is effective for ranged undead monsters such as Firelock Soldiers and Archer Skeletons.

The Acolyte Arena is divided into nine rooms. The challenge will be performed moving clockwise and you will have to finish all of the sections within 8 minutes. Due to the characteristics of the acolyte class, undead monsters are the main race in the Acolyte Arena.

Acolytes: 60 or under

Objective: Kill all monsters Monsters: 5 Red Plant

Objective: Kill 10 Drops Monsters: 20 Drops

Objective: Kill all monsters Monsters: 10 Zombie

Objective: Proceed to the next room Monsters: None

Objective: Kill all monsters Monsters: 8 Orc Zombie

Objective: Proceed to the next room Monsters: 12 Hydras

Objective: Kill all monsters Monsters: 2 Firelock Soldier and 3 Archer Skeletons

Objective: Proceed to the next room Monsters: None

Priests: 70 or under

Objective: Kill all monsters Monsters: 10 Zombie

Objective: Kill all monsters Monsters: 5 Orc Skeleton

Objective: Kill all monsters Monsters: 5 Red Plant

Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

Objective: Kill all Gargoyles Monsters: 4 Gargoyles, ? Hydras

Objective: Kill the Khalitzburg Monsters: 1 Kalitzburg, ? Permeters

Objective: ? Monsters: ?

Objective: Proceed to the next room Monsters: None

Priests: 80 or under

Objective: Kill all monsters Monsters: 10 Zombie

Objective: Kill all monsters Monsters: 5 Ghoul

Objective: Kill all monsters Monsters: 5 Red Plant

Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

Objective: Kill all Gargoyles Monsters: 4 Gargoyle, ? Penomena

Objective: Kill all Khalitzburg Monsters: 4 Kalizburg, ? Permeter

Objective: Kill the Ancient Mummy Monsters: 1 Ancient Mummy

Objective: Proceed to the next room Monsters: None

Priests: 91-99

Objective: Kill all monsters Monsters: 15 Zombie

Objective: Kill all monsters Monsters: 8 Ghoul

Objective: Kill all monsters Monsters: 5 Red Plant

Objective: Kill all monsters Monsters: 2 Skeleton Prisoner, 2 Zombie Prisoner, 2 Evil Druid, 2 Wraith

Objective: Kill all Gargoyles Monsters: 4 Gargoyles, 20 Penomena

Objective: Kill all Khalitzburg Monsters: 4 Khalitzburg, 10 Permeter

Objective: Kill 1 Ancient Mummy Monsters: 1 Ancient Mummy

Objective: Proceed to the next room Monsters: None