The Izlude Arena is a time attack battle located in the 12 o'clock direction in izlude.
There are six different courses in the Arena that players may select from, divided between three modes:
In all modes, players are given an objective when they enter a room which they must accomplish in order to continue to the next room. Sometimes all monsters must be defeated to advance; sometimes only a few. Still other times the player only needs to run to the exit on the other side of the room.
Experience is not awarded for successfully defeating monsters in the Arena and most Arena monsters do not drop items either. Note, however, that experience is not lost if one dies in the Arena.
Arena points are prizes awarded for participating in the Arena. 20 points are awarded upon the successful completion of a course. 1 point is awarded as a participation prize if the player fails for any reason. al_de_baran_turbo_track Points may also be converted into Arena Points. Points may be exchanged for various consumable items or base EXP.
To be transported to the exchange room, talk to the Teleporter (Located at 106, 93). This is also who you need to speak to if you wish to convert Turbo Track Points to Arena Points.
The following are what Arena Points may be used for:
For 40 Arena Points a player can receive some Base EXP
The player may also use 10 Arena Points to summon an NPC version of a number of different MVP bosses and other noteworthy game characters which will use a series of emoticons which you may take screenshots of.
Time limit: 5 minutes
Objective: Kill all Smokies Monsters: 10 Drops, 10 Poisonous Toad, 5 Smokie, 4 Hydra
Objective: Proceed to the Next Room Monsters: 5 Mummy, 3 Ghoul, 3 Familiar
Objective: Kill all Karakasa Monsters: 5 Karakasa, 5 Marse, 3 Hydra
Objective: Kill all Kobolds Monsters: 2 Kobold (Mace), 1 Kobold (Axe), 9 Familiar, 5 Flora
Objective: Kill all monsters that were in the room at the beginning Monsters (Beginning): 3 Hydra, 2 Orc Lady, 1 Golem Monsters (Spawned): ? Zerom, ? Desert Wolf Special Note: When monsters die on this map, new monsters are spawned to replace them.
Objective: Kill all Drops Monsters: 5 Drops, 3 Smokie, 2 Golem, 2 Sandman, 2 Scorpion, 2 Skeleton Worker
Objective: Kill the Red Plant Monsters: 20 Hydras, 2 Punk, 1 Red Plant
Objective: Proceed to the Last Room Monsters: None
Time limit: 6 minutes
Objective: Kill 5 Goblins Monsters: 4 Goblin (Axe), 2 Goblin (Knife), 2 Goblin (Flail), 2 Goblin Archer, 1 Rotar Zairo
Objective: Proceed to the next room Monsters: 5 Orc Zombie, 5 Ghoul, 4 Zerom, 5 Matyr, 8 Drainliar, 3 Requiem
Objective: Kill all Mantises Monsters: 4 Mantises, 4 Obeaune, 6 Hydra
Objective: Kill all Non-aggressive Monsters (i.e. the Golem and the Marse) Monsters: 1 Golem, 1 Marse, 2 Dokebi, 2 Sasquatch, 2 Baby Leopard, 1 Chepet
Objective: Kill all monsters except the Kapha and the Hydras Monsters: 1 Drainliar, 1 Myst, 1 Raggler, 2 Orc Skeleton, 11 Hydra, 1 Kapha
Objective: Kill all Miyabi Dolls Monsters: 2 Miyabi Doll, 26 Greatest General Special Note: When the Miyabi Dolls are killed, new monsters will spawn to replace them. Known replacement spawns include Cruiser and Sidewinder.
Objective: Kill all monsters Monsters: 2 Jakk, 1 Isis, 1 Myst
Objective: Proceed to the next room Monsters: None
Time limit: 7 minutes
Objective: Kill all Kobolds Monsters: 1 Kobold(Hammer), 2 Kobold(Axe), 2 Kobold(Mace)
Objective: Kill all Horongs and Escape Monsters: 2 Horong, 3 Archer Skeleton, 4 Mummy, 5 Ghoul
Objective: Kill all monsters except Enchanted Peach Tree Monsters: 2 Enchanted Peach Tree, 1 Bloody Butterfly, 2 Parasite
Objective: Kill all Stem Worms, while avoiding Bathories Monsters: 3 Stem Worm, 2 Bathory
Objective: Kill all Argiope Monsters: 5 Argiope Special Note: When the Argiope die new monsters spawn to replace them. Known replacements include Rideword, Mantis, and Familiar
Objective: Kill all Hammer Goblins Monsters: 3 Goblin (Hammer), ? Goblins
Objective: Kill the Alice in the center of the room Monsters: 1 Alice, 4 Nightmare, 8 Familiar, 1 Raydric
Objective: Proceed to the next room Monsters: None
Time limit: 8 minutes
Objective: Kill All Nightmare Monsters: 4 Nightmare, 4 Hunterfly
Objective: Kill All Monsters. Monsters: 3 Marionette, 6 Zombie, 1 Deviruchi, 4 Skeleton Prisoner, 1 Raydric Archer
Objective: Kill All Assaulters Monsters: 2 Assaulters, 2 Clock Tower Manager, 4 Marionette, 1 Sidewinder
Objective: Kill All Ninetails Monsters: 4 Ninetails, 4 Archer Skeleton, 1 Pasana, 1 Minorous, 1 Lava Golem
Objective: Kill All Earth Petites Monsters: 4 Earth Petite, 2 Sky Petite
Objective: Kill all monsters. Monsters: 2 Alice, 2 Deviruchi, 2 Baphomet Jr.
Objective: Kill all Fur Seals while avoiding Merman Monsters: 3 Fur Seal, 3 Merman
Objective: Move to the next room Monsters: None
Time limit: 10 minutes
No level requirement
Objective is always to kill all monsters
The room order in party mode is not totally fixed. There are 11 rooms. The first room, where you appear, and the last one are empty. Clearing a certain room will activate a certain portal. Unless specified, the number of monsters is random.
Monsters: 8 Deviruchi, 2 Wanderer, 6 Merman, 4 Penomena and 1 Wind Ghost
Monsters: Zherlthsh, Alarm, Ancient Worm, Penomena, Clock Tower Manager, and Clock
Monsters: Assaulter, Rideword, Arclouse, Penomena, Wraith
Monsters: Penomena, Sting
Monsters: Tengu, Wicked Nymph, Evil Cloud Hermit
This room has two path : a narrow one and a broad path. The monster you fight change according to the path you pick. Monsters: Mysteltainn and Executioner or Chimera and Greatest General
Monsters: Raydric Archer, Zombie Prisoner, Ancient Mummy, Nightmare Terror, Chimera and Bloody Knight
Monsters: 2 Lava Golem, Anolian, 5 Elder, 2 Explosion
This area is located in the 1 o'clock direction of the Arena (Located at 111, 101). Since this mode is specifically for Acolytes and Priests, most of the monsters in it are either easy to defeat with simple melee attacks or are of the undead type. Players can overcome the undead monsters with heal, turn_undead, holy_light and magnus_exorcismus. Using pneuma is effective for ranged undead monsters such as Firelock Soldiers and Archer Skeletons.
The Acolyte Arena is divided into nine rooms. The challenge will be performed moving clockwise and you will have to finish all of the sections within 8 minutes. Due to the characteristics of the acolyte class, undead monsters are the main race in the Acolyte Arena.
Objective: Kill all monsters Monsters: 5 Red Plant
Objective: Kill 10 Drops Monsters: 20 Drops
Objective: Kill all monsters Monsters: 10 Zombie
Objective: Proceed to the next room Monsters: None
Objective: Kill all monsters Monsters: 8 Orc Zombie
Objective: Proceed to the next room Monsters: 12 Hydras
Objective: Kill all monsters Monsters: 2 Firelock Soldier and 3 Archer Skeletons
Objective: Proceed to the next room Monsters: None
Objective: Kill all monsters Monsters: 10 Zombie
Objective: Kill all monsters Monsters: 5 Orc Skeleton
Objective: Kill all monsters Monsters: 5 Red Plant
Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith
Objective: Kill all Gargoyles Monsters: 4 Gargoyles, ? Hydras
Objective: Kill the Khalitzburg Monsters: 1 Kalitzburg, ? Permeters
Objective: ? Monsters: ?
Objective: Proceed to the next room Monsters: None
Objective: Kill all monsters Monsters: 10 Zombie
Objective: Kill all monsters Monsters: 5 Ghoul
Objective: Kill all monsters Monsters: 5 Red Plant
Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith
Objective: Kill all Gargoyles Monsters: 4 Gargoyle, ? Penomena
Objective: Kill all Khalitzburg Monsters: 4 Kalizburg, ? Permeter
Objective: Kill the Ancient Mummy Monsters: 1 Ancient Mummy
Objective: Proceed to the next room Monsters: None
Objective: Kill all monsters Monsters: 15 Zombie
Objective: Kill all monsters Monsters: 8 Ghoul
Objective: Kill all monsters Monsters: 5 Red Plant
Objective: Kill all monsters Monsters: 2 Skeleton Prisoner, 2 Zombie Prisoner, 2 Evil Druid, 2 Wraith
Objective: Kill all Gargoyles Monsters: 4 Gargoyles, 20 Penomena
Objective: Kill all Khalitzburg Monsters: 4 Khalitzburg, 10 Permeter
Objective: Kill 1 Ancient Mummy Monsters: 1 Ancient Mummy
Objective: Proceed to the next room Monsters: None
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