Table of Contents

Increase Recuperative Power

Increase Recuperative Power.png Increase Recuperative Power Skill Info
Type: Passive Skill
Levels: 10
SP Cost: None
Cast Time: None
Cast Delay: None
Duration: None
Target: None
Range: None
Element: None
Catalyst: None
Prerequisites
None

Skill Description

Heals (5 * SkillLV) + (Maximum HP * 0.002 * SkillLV) HP per 10 full seconds spent standing on one cell. Increases the effect of healing items by (10 * SkillLV)% (Cumulative with the increase from VIT).

Level HP / 10 seconds Healing Items Efficiency
1 5 + (0.2% of Max HP) 110%
2 10 + (0.4% of Max HP) 120%
3 15 + (0.6% of Max HP) 130%
4 20 + (0.8% of Max HP) 140%
5 25 + (1.0% of Max HP) 150%
6 30 + (1.2% of Max HP) 160%
7 35 + (1.4% of Max HP) 170%
8 40 + (1.6% of Max HP) 180%
9 45 + (1.8% of Max HP) 190%
10 50 + (2.0% of Max HP) 200%

Other Notes

This skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

None

Skills auto_berserk · bash · endure · fatal_blow · Increase Recuperative Power · magnum_break · moving_hp_recovery · provoke · sword_mastery · Two-Handed Sword Mastery
swordman bash · endure · Increase Recuperative Power · magnum_break · provoke · sword_mastery