| Type: | Passive Skill |
| Levels: | 10 |
| SP Cost: | None |
| Cast Time: | None |
| Cast Delay: | None |
| Duration: | None |
| Target: | None |
| Range: | None |
| Element: | None |
| Catalyst: | None |
| Prerequisites |
| None |
Heals (5 * SkillLV) + (Maximum HP * 0.002 * SkillLV) HP per 10 full seconds spent standing on one cell. Increases the effect of healing items by (10 * SkillLV)% (Cumulative with the increase from VIT).
| Level | HP / 10 seconds | Healing Items Efficiency |
|---|
| 1 | 5 + (0.2% of Max HP) | 110% |
| 2 | 10 + (0.4% of Max HP) | 120% |
| 3 | 15 + (0.6% of Max HP) | 130% |
| 4 | 20 + (0.8% of Max HP) | 140% |
| 5 | 25 + (1.0% of Max HP) | 150% |
| 6 | 30 + (1.2% of Max HP) | 160% |
| 7 | 35 + (1.4% of Max HP) | 170% |
| 8 | 40 + (1.6% of Max HP) | 180% |
| 9 | 45 + (1.8% of Max HP) | 190% |
| 10 | 50 + (2.0% of Max HP) | 200% |
This skill is unchanged and retains the original effect.
None
None
| Skills | auto_berserk · bash · endure · fatal_blow · Increase Recuperative Power · magnum_break · moving_hp_recovery · provoke · sword_mastery · Two-Handed Sword Mastery |
| Skills | acolyte | angelus · aqua_benedicta · blessing · cure · decrease_agility · demon_bane · divine_protection · heal · increase_agility · pneuma · ruwach · signum_crusis · teleportation · warp_portal |
| mage | cold_bolt · fire_ball · fire_bolt · fire_wall · frost_diver · increase_sp_recovery · lightning_bolt · napalm_beat · safety_wall · sight · soul_strike · stone_curse · thunder_storm |
| swordman | bash · endure · Increase Recuperative Power · magnum_break · provoke · sword_mastery |