====== Mental Change ====== | ** Mental Change Skill Info** | | {{:noimage.gif}} | | **Type:** | Active Skill | | **Levels:** | 3 | | **SP Cost:** | Unknown | | **Cast Time:** | Instant | | **Cast Delay:** | Lv1: 600 sec, Lv2: 900 sec, Lv3: 1200 sec | | **Duration:** | LV 1 60 sec, LV 2 180 sec, LV 3 300 sec | | **Target:** | Self | | **Range:** | None | | **Element:** | None | | **Catalyst:** | None | | **Prerequisites** | | None | ===== Skill Description ===== For the skill's duration, Homunculus's [[wiki:maximum_hp]] and [[wiki:maximum_sp]] are switched. Non-skill attacks are increased by the Lif's [[wiki:matk]] value. Upon activation, Homunculus's HP is fully healed. After the skill's duration has ended, HP and SP are set to 10. ^ Level ^ Duration (min) ^ Cast Delay (min) ^ +VIT ^ +INT ^ | 1 | 1 | 10 | +30 | +20 | | 2 | 3 | 15 | +60 | +40 | | 3 | 5 | 20 | +90 | +60 | ===== Other Notes ===== On all servers, this skill is unchanged and retains the original effect. ===== Upgrades ===== //None// ===== Obtained Via ===== //None//