Warm Wind: Difference between revisions

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|skillCast    = Instant
|skillCast    = Instant
|skillEffect  = This skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the [[Holy]] element.<br></br>
|skillEffect  = This skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the [[Holy]] element.<br></br>
Level 1: [[Earth]]</br>
Level 1: [[Earth]][[File:I MWEarth.png]]</br>
Level 2: [[Wind]]</br>
Level 2: [[Wind]]</br>
Level 3: [[Water]]</br>
Level 3: [[Water]]</br>

Revision as of 06:33, 14 April 2024


Warm Wind Skill Info
Type: Active Skill
Levels: 7
SP Cost: 20 for LV 1-4, 50 for the rest
Cast Time: Instant
Cast Delay: None
Duration: 300 sec
Target: Self
Range: None
Element: Depends on SkillLV
Catalyst: None
Status Icon: None
Prerequisites
Peaceful Rest (Lv5), Enjoyable Rest (Lv5), Fighting Chant (Lv5)

Skill Description

This skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the Holy element.

Level 1: Earth
Level 2: Wind
Level 3: Water
Level 4: Fire
Level 5: Ghost
Level 6: Shadow
Level 7: Holy

Other Notes

On all servers, this skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

None

External Links

Taekwon
Skills Break Fall · Prepare Axe Kick · Prepare Counter Kick · Prepare Round Kick · Prepare Whirlwind Kick · Axe Kick · Counter Kick · Flying Side Kick · Round Kick · Whirlwind Kick · Running · Enjoyable Rest · Peaceful Rest · Fighting Chant · High Jump · Taekwon Mission · Warm Wind
Quests Taekwon Kid Job Change Guide